It feels like there’s never been a better time to be a student of video game history. And that’s because practically every week there’s a new book that reexamines a beloved game or shines a light on some forgotten corner of the industry.
Thankfully, Nintendo Life‘s Damien McFerran recently sorted through a lot of these options and produced his (fairly comprehensive) guide to “The Best Video Game Books Money Can Buy.” McFerran’s nearly 50 selections run the gamut from the very recently published to the classics that belong in every library:
The only thing more fun than playing video games is reading about them, and in the past few years, we’ve seen the number of game-specific books explode as players seek to learn more about the industry and writers strive to catalogue and analyse what has become one of the world’s most popular forms of entertainment.
It has gotten to the stage where we’ve amassed so many tomes at Nintendo Life Towers that we’ve decided to put together a handy guide to all of the very best books about games money can buy.
Even more than 20 years after its publication, it’s great to see David Sheff’s Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children earn a spot on the list, as it remains one of the most informative looks inside the secretive company.