Another library-centric overview of Fortnite, the new “Battle Royale” shooter from Epic Games, has popped up on the Games In Libraries blog:
Everyone and their brother (and sister) lately has been on about Fortnite, the new free-to-play “battle royale” game from Epic Games. Originally launched as a “survival” game akin to Minecraft with a heavy building component in 2017, Fortnite added a “battle royale” mode that September based on the model created by “PlayerUnknown’s Battlegrounds” – one hundred players parachute onto a battlefield, with the last one standing the winner. Since then, it has grown into a billion-dollar juggernaut due to the profits it rakes in over optional elements like skins, outfits and dance moves.
Whether you’re looking at the Games In Libraries blog (or Teen Services Underground or School Library Journal), they all agree that Fortnite is extremely popular with younger players, and that it’s colorful (and downright wacky) presentation makes it the perfect addition to your game programming lineup.