Gaming + Learning + Society 2008 Presentations Online

This article is from the first edition of The Video Game Librarian website I published between 2008 and 2010. It was originally written on July 23, 2008.

The presentations from the 2008 Gaming + Learning + Society Conference are now online for your viewing pleasure. The conference was held on July 10th and the 11th and if you work with games in a school or educational setting, the following topics of discussion might be right up your alley:

  • Leadership and Games and Games for School Leadership
  • Real-Time Research: (Concluding) A GLS Experiment in the Design of Scholarship
  • Two Approaches to Language-Learning Games
  • Talks: Games & Incivility
  • Talks: Games in History Classrooms
  • The Virtual World Exploratorium Project: Initial Findings and Future Directions
  • Talks: The Future of Mobile Gaming
  • Talks: Thinking Through Game Design
  • Values at Play: Tools for Activist Game Design
  • GameQuest: Designing Higher Education Games and Simulations
  • Games and Funding
  • Talks: Games & Civic Engagement
  • Design Practices, In and Around Games
  • Talks: Game Mechanics & Learning
  • A Walk Through Portal: An Act of Videogame Analysis
  • Hybrid Stories, Hybrid Identities: Conceptualizing Performance Texts
  • Talks: Games for Science Learning
  • Taking Youth Production Seriously: Analyzing Multimodal Data to Understand Identity in Action
  • Talks: Games & Assessment
  • Real-Time Research: (Starting) A GLS Experiment in the Design of Scholarship
  • Talks: Beyond Games
  • Talks: Youth Programs for Games & Digital Media Literacy
  • Opening Plenary Panel and Breakfast