Have you ever wondered how How do ALA-accredited Library and Information Science programs address gaming? A new survey of educators aims to find out…
We are Aaron J. Elkins, PhD, Assistant Professor at Texas Woman’s University, and Jonathan M. Hollister, PhD, Assistant Professor at Pusan National University. We hope to better understand the current status, use, and discussion of games and gaming within American Library Association (ALA) accredited Library and Information Science (LIS) degree programs in the United States.
Games and gaming, in either digital or analog formats, can help librarians and information professionals facilitate learning and 21st Century Skills such as problem solving and critical thinking. It is unclear how pre-service librarians are being prepared to successfully incorporate games and gaming into the collections, programming, and services their libraries or other information organizations provide.
If you are an LIS educator (this includes tenured/tenure-track faculty members, adjunct instructors, teaching faculty members, graduate lead instructors or graduate assistants, etc.) who have taught, are currently teaching, or developed curricular materials addressing gaming for an ALA-accredited degree program, then we’d like to hear from you!
So head over to Survey Monkey if you’d like to participate in the data collection.